![]() Last year, I developed a small app (not a game) mostly for try and self-learn. Hey, I received a similar email and just finished a zoom call with one of their agents. ![]() Want to connect? You can find a time here. We look forward to collaborating with you and growing together! Would you have time within the next week for a quick Zoom call? It would be great to connect and learn about your challenges and goals. We believe your game is a great fit for partnership. ![]() Based on our experience optimizing thousands of other games, we have some ideas for increasing revenue and enhancing the player experience. My monetization team decided to take a look at Game Name and its performance. My name is Greg, monetization specialist at Yodo1, one of the largest mobile gaming companies in Asia (Rodeo Stampede, Crossy Road, Ski Safari). Is increasing your game's revenue a priority right now? (I removed my games name and replaced it with Game Name) I was just gonna ignore it but out of curiosity I’m wondering if this is genuine or not? And if so, is it worth responding? I only made this game as a learning experience more than anything, and the game is nothing complicated at all. I got an email from with the name Greg Yuetter. ![]() I haven’t actually published anything since, but I do know my game still gets a tiny number of downloads still, I’m talking maybe a few a week so nothing big, and although I have ads on it, I don’t ever get any income (though settings and stuff may have changed and may be my own fault due to lack of updates). Hi everyone, about 4 years ago I published a small game to various app stores. ![]()
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